Program.js
339 Bytes
import {getTransferedObjectUUID} from './classUtils';
const name = 'WebGLProgram';
function uuid(id) {
return getTransferedObjectUUID(name, id);
}
export default class WebGLProgram {
className = name;
constructor(id) {
this.id = id;
}
static uuid = uuid;
uuid() {
return uuid(this.id);
}
}