weCropper.js 31.0 KB
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265
/**
 * we-cropper v1.3.9
 * (c) 2020 dlhandsome
 * @license MIT
 */
(function(global, factory) {
	typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
		typeof define === 'function' && define.amd ? define(factory) :
		(global.WeCropper = factory());
}(this, (function() {
	'use strict';

	var device = void 0;
	var TOUCH_STATE = ['touchstarted', 'touchmoved', 'touchended'];

	function firstLetterUpper(str) {
		return str.charAt(0).toUpperCase() + str.slice(1)
	}

	function setTouchState(instance) {
		var arg = [],
			len = arguments.length - 1;
		while (len-- > 0) arg[len] = arguments[len + 1];

		TOUCH_STATE.forEach(function(key, i) {
			if (arg[i] !== undefined) {
				instance[key] = arg[i];
			}
		});
	}

	function validator(instance, o) {
		Object.defineProperties(instance, o);
	}

	function getDevice() {
		if (!device) {
			device = uni.getSystemInfoSync();
		}
		return device
	}

	var tmp = {};

	var ref = getDevice();
	var pixelRatio = ref.pixelRatio;

	var DEFAULT = {
		id: {
			default: 'cropper',
			get: function get() {
				return tmp.id
			},
			set: function set(value) {
				if (typeof(value) !== 'string') {
					console.error(("id:" + value + " is invalid"));
				}
				tmp.id = value;
			}
		},
		width: {
			default: 750,
			get: function get() {
				return tmp.width
			},
			set: function set(value) {
				if (typeof(value) !== 'number') {
					console.error(("width:" + value + " is invalid"));
				}
				tmp.width = value;
			}
		},
		height: {
			default: 750,
			get: function get() {
				return tmp.height
			},
			set: function set(value) {
				if (typeof(value) !== 'number') {
					console.error(("height:" + value + " is invalid"));
				}
				tmp.height = value;
			}
		},
		pixelRatio: {
			default: pixelRatio,
			get: function get() {
				return tmp.pixelRatio
			},
			set: function set(value) {
				if (typeof(value) !== 'number') {
					console.error(("pixelRatio:" + value + " is invalid"));
				}
				tmp.pixelRatio = value;
			}
		},
		scale: {
			default: 2.5,
			get: function get() {
				return tmp.scale
			},
			set: function set(value) {
				if (typeof(value) !== 'number') {
					console.error(("scale:" + value + " is invalid"));
				}
				tmp.scale = value;
			}
		},
		zoom: {
			default: 5,
			get: function get() {
				return tmp.zoom
			},
			set: function set(value) {
				if (typeof(value) !== 'number') {
					console.error(("zoom:" + value + " is invalid"));
				} else if (value < 0 || value > 10) {
					console.error("zoom should be ranged in 0 ~ 10");
				}
				tmp.zoom = value;
			}
		},
		src: {
			default: '',
			get: function get() {
				return tmp.src
			},
			set: function set(value) {
				if (typeof(value) !== 'string') {
					console.error(("src:" + value + " is invalid"));
				}
				tmp.src = value;
			}
		},
		cut: {
			default: {},
			get: function get() {
				return tmp.cut
			},
			set: function set(value) {
				if (typeof(value) !== 'object') {
					console.error(("cut:" + value + " is invalid"));
				}
				tmp.cut = value;
			}
		},
		boundStyle: {
			default: {},
			get: function get() {
				return tmp.boundStyle
			},
			set: function set(value) {
				if (typeof(value) !== 'object') {
					console.error(("boundStyle:" + value + " is invalid"));
				}
				tmp.boundStyle = value;
			}
		},
		onReady: {
			default: null,
			get: function get() {
				return tmp.ready
			},
			set: function set(value) {
				tmp.ready = value;
			}
		},
		onBeforeImageLoad: {
			default: null,
			get: function get() {
				return tmp.beforeImageLoad
			},
			set: function set(value) {
				tmp.beforeImageLoad = value;
			}
		},
		onImageLoad: {
			default: null,
			get: function get() {
				return tmp.imageLoad
			},
			set: function set(value) {
				tmp.imageLoad = value;
			}
		},
		onBeforeDraw: {
			default: null,
			get: function get() {
				return tmp.beforeDraw
			},
			set: function set(value) {
				tmp.beforeDraw = value;
			}
		}
	};

	var ref$1 = getDevice();
	var windowWidth = ref$1.windowWidth;

	function prepare() {
		var self = this;

		// v1.4.0 版本中将不再自动绑定we-cropper实例
		self.attachPage = function() {
			var pages = getCurrentPages();
			// 获取到当前page上下文
			var pageContext = pages[pages.length - 1];
			// 把this依附在Page上下文的wecropper属性上,便于在page钩子函数中访问
			Object.defineProperty(pageContext, 'wecropper', {
				get: function get() {
					console.warn(
						'Instance will not be automatically bound to the page after v1.4.0\n\n' +
						'Please use a custom instance name instead\n\n' +
						'Example: \n' +
						'this.mycropper = new WeCropper(options)\n\n' +
						'// ...\n' +
						'this.mycropper.getCropperImage()'
					);
					return self
				},
				configurable: true
			});
		};

		self.createCtx = function() {
			var id = self.id;
			var targetId = self.targetId;

			if (id) {
				self.ctx = self.ctx || uni.createCanvasContext(id);
				self.targetCtx = self.targetCtx || uni.createCanvasContext(targetId);
			} else {
				console.error("constructor: create canvas context failed, 'id' must be valuable");
			}
		};

		self.deviceRadio = windowWidth / 750;
	}

	var commonjsGlobal = typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !==
		'undefined' ? self : {};





	function createCommonjsModule(fn, module) {
		return module = {
			exports: {}
		}, fn(module, module.exports), module.exports;
	}

	var tools = createCommonjsModule(function(module, exports) {
		/**
		 * String type check
		 */
		exports.isStr = function(v) {
			return typeof v === 'string';
		};
		/**
		 * Number type check
		 */
		exports.isNum = function(v) {
			return typeof v === 'number';
		};
		/**
		 * Array type check
		 */
		exports.isArr = Array.isArray;
		/**
		 * undefined type check
		 */
		exports.isUndef = function(v) {
			return v === undefined;
		};

		exports.isTrue = function(v) {
			return v === true;
		};

		exports.isFalse = function(v) {
			return v === false;
		};
		/**
		 * Function type check
		 */
		exports.isFunc = function(v) {
			return typeof v === 'function';
		};
		/**
		 * Quick object check - this is primarily used to tell
		 * Objects from primitive values when we know the value
		 * is a JSON-compliant type.
		 */
		exports.isObj = exports.isObject = function(obj) {
			return obj !== null && typeof obj === 'object'
		};

		/**
		 * Strict object type check. Only returns true
		 * for plain JavaScript objects.
		 */
		var _toString = Object.prototype.toString;
		exports.isPlainObject = function(obj) {
			return _toString.call(obj) === '[object Object]'
		};

		/**
		 * Check whether the object has the property.
		 */
		var hasOwnProperty = Object.prototype.hasOwnProperty;
		exports.hasOwn = function(obj, key) {
			return hasOwnProperty.call(obj, key)
		};

		/**
		 * Perform no operation.
		 * Stubbing args to make Flow happy without leaving useless transpiled code
		 * with ...rest (https://flow.org/blog/2017/05/07/Strict-Function-Call-Arity/)
		 */
		exports.noop = function(a, b, c) {};

		/**
		 * Check if val is a valid array index.
		 */
		exports.isValidArrayIndex = function(val) {
			var n = parseFloat(String(val));
			return n >= 0 && Math.floor(n) === n && isFinite(val)
		};
	});

	var tools_7 = tools.isFunc;
	var tools_10 = tools.isPlainObject;

	var EVENT_TYPE = ['ready', 'beforeImageLoad', 'beforeDraw', 'imageLoad'];

	function observer() {
		var self = this;

		self.on = function(event, fn) {
			if (EVENT_TYPE.indexOf(event) > -1) {
				if (tools_7(fn)) {
					event === 'ready' ?
						fn(self) :
						self[("on" + (firstLetterUpper(event)))] = fn;
				}
			} else {
				console.error(("event: " + event + " is invalid"));
			}
			return self
		};
	}

	function wxPromise(fn) {
		return function(obj) {
			var args = [],
				len = arguments.length - 1;
			while (len-- > 0) args[len] = arguments[len + 1];

			if (obj === void 0) obj = {};
			return new Promise(function(resolve, reject) {
				obj.success = function(res) {
					resolve(res);
				};
				obj.fail = function(err) {
					reject(err);
				};
				fn.apply(void 0, [obj].concat(args));
			})
		}
	}

	function draw(ctx, reserve) {
		if (reserve === void 0) reserve = false;

		return new Promise(function(resolve) {
			ctx.draw(reserve, resolve);
		})
	}

	var getImageInfo = wxPromise(uni.getImageInfo);

	var canvasToTempFilePath = wxPromise(uni.canvasToTempFilePath);

	var base64 = createCommonjsModule(function(module, exports) {
		/*! http://mths.be/base64 v0.1.0 by @mathias | MIT license */
		(function(root) {

			// Detect free variables `exports`.
			var freeExports = 'object' == 'object' && exports;

			// Detect free variable `module`.
			var freeModule = 'object' == 'object' && module &&
				module.exports == freeExports && module;

			// Detect free variable `global`, from Node.js or Browserified code, and use
			// it as `root`.
			var freeGlobal = typeof commonjsGlobal == 'object' && commonjsGlobal;
			if (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal) {
				root = freeGlobal;
			}

			/*--------------------------------------------------------------------------*/

			var InvalidCharacterError = function(message) {
				this.message = message;
			};
			InvalidCharacterError.prototype = new Error;
			InvalidCharacterError.prototype.name = 'InvalidCharacterError';

			var error = function(message) {
				// Note: the error messages used throughout this file match those used by
				// the native `atob`/`btoa` implementation in Chromium.
				throw new InvalidCharacterError(message);
			};

			var TABLE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
			// http://whatwg.org/html/common-microsyntaxes.html#space-character
			var REGEX_SPACE_CHARACTERS = /[\t\n\f\r ]/g;

			// `decode` is designed to be fully compatible with `atob` as described in the
			// HTML Standard. http://whatwg.org/html/webappapis.html#dom-windowbase64-atob
			// The optimized base64-decoding algorithm used is based on @atk’s excellent
			// implementation. https://gist.github.com/atk/1020396
			var decode = function(input) {
				input = String(input)
					.replace(REGEX_SPACE_CHARACTERS, '');
				var length = input.length;
				if (length % 4 == 0) {
					input = input.replace(/==?$/, '');
					length = input.length;
				}
				if (
					length % 4 == 1 ||
					// http://whatwg.org/C#alphanumeric-ascii-characters
					/[^+a-zA-Z0-9/]/.test(input)
				) {
					error(
						'Invalid character: the string to be decoded is not correctly encoded.'
					);
				}
				var bitCounter = 0;
				var bitStorage;
				var buffer;
				var output = '';
				var position = -1;
				while (++position < length) {
					buffer = TABLE.indexOf(input.charAt(position));
					bitStorage = bitCounter % 4 ? bitStorage * 64 + buffer : buffer;
					// Unless this is the first of a group of 4 characters…
					if (bitCounter++ % 4) {
						// …convert the first 8 bits to a single ASCII character.
						output += String.fromCharCode(
							0xFF & bitStorage >> (-2 * bitCounter & 6)
						);
					}
				}
				return output;
			};

			// `encode` is designed to be fully compatible with `btoa` as described in the
			// HTML Standard: http://whatwg.org/html/webappapis.html#dom-windowbase64-btoa
			var encode = function(input) {
				input = String(input);
				if (/[^\0-\xFF]/.test(input)) {
					// Note: no need to special-case astral symbols here, as surrogates are
					// matched, and the input is supposed to only contain ASCII anyway.
					error(
						'The string to be encoded contains characters outside of the ' +
						'Latin1 range.'
					);
				}
				var padding = input.length % 3;
				var output = '';
				var position = -1;
				var a;
				var b;
				var c;
				var buffer;
				// Make sure any padding is handled outside of the loop.
				var length = input.length - padding;

				while (++position < length) {
					// Read three bytes, i.e. 24 bits.
					a = input.charCodeAt(position) << 16;
					b = input.charCodeAt(++position) << 8;
					c = input.charCodeAt(++position);
					buffer = a + b + c;
					// Turn the 24 bits into four chunks of 6 bits each, and append the
					// matching character for each of them to the output.
					output += (
						TABLE.charAt(buffer >> 18 & 0x3F) +
						TABLE.charAt(buffer >> 12 & 0x3F) +
						TABLE.charAt(buffer >> 6 & 0x3F) +
						TABLE.charAt(buffer & 0x3F)
					);
				}

				if (padding == 2) {
					a = input.charCodeAt(position) << 8;
					b = input.charCodeAt(++position);
					buffer = a + b;
					output += (
						TABLE.charAt(buffer >> 10) +
						TABLE.charAt((buffer >> 4) & 0x3F) +
						TABLE.charAt((buffer << 2) & 0x3F) +
						'='
					);
				} else if (padding == 1) {
					buffer = input.charCodeAt(position);
					output += (
						TABLE.charAt(buffer >> 2) +
						TABLE.charAt((buffer << 4) & 0x3F) +
						'=='
					);
				}

				return output;
			};

			var base64 = {
				'encode': encode,
				'decode': decode,
				'version': '0.1.0'
			};

			// Some AMD build optimizers, like r.js, check for specific condition patterns
			// like the following:
			if (
				typeof undefined == 'function' &&
				typeof undefined.amd == 'object' &&
				undefined.amd
			) {
				undefined(function() {
					return base64;
				});
			} else if (freeExports && !freeExports.nodeType) {
				if (freeModule) { // in Node.js or RingoJS v0.8.0+
					freeModule.exports = base64;
				} else { // in Narwhal or RingoJS v0.7.0-
					for (var key in base64) {
						base64.hasOwnProperty(key) && (freeExports[key] = base64[key]);
					}
				}
			} else { // in Rhino or a web browser
				root.base64 = base64;
			}

		}(commonjsGlobal));
	});

	function makeURI(strData, type) {
		return 'data:' + type + ';base64,' + strData
	}

	function fixType(type) {
		type = type.toLowerCase().replace(/jpg/i, 'jpeg');
		var r = type.match(/png|jpeg|bmp|gif/)[0];
		return 'image/' + r
	}

	function encodeData(data) {
		var str = '';
		if (typeof data === 'string') {
			str = data;
		} else {
			for (var i = 0; i < data.length; i++) {
				str += String.fromCharCode(data[i]);
			}
		}
		return base64.encode(str)
	}

	/**
	 * 获取图像区域隐含的像素数据
	 * @param canvasId canvas标识
	 * @param x 将要被提取的图像数据矩形区域的左上角 x 坐标
	 * @param y 将要被提取的图像数据矩形区域的左上角 y 坐标
	 * @param width 将要被提取的图像数据矩形区域的宽度
	 * @param height 将要被提取的图像数据矩形区域的高度
	 * @param done 完成回调
	 */
	function getImageData(canvasId, x, y, width, height, done) {
		uni.canvasGetImageData({
			canvasId: canvasId,
			x: x,
			y: y,
			width: width,
			height: height,
			success: function success(res) {
				done(res, null);
			},
			fail: function fail(res) {
				done(null, res);
			}
		});
	}

	/**
	 * 生成bmp格式图片
	 * 按照规则生成图片响应头和响应体
	 * @param oData 用来描述 canvas 区域隐含的像素数据 { data, width, height } = oData
	 * @returns {*} base64字符串
	 */
	function genBitmapImage(oData) {
		//
		// BITMAPFILEHEADER: http://msdn.microsoft.com/en-us/library/windows/desktop/dd183374(v=vs.85).aspx
		// BITMAPINFOHEADER: http://msdn.microsoft.com/en-us/library/dd183376.aspx
		//
		var biWidth = oData.width;
		var biHeight = oData.height;
		var biSizeImage = biWidth * biHeight * 3;
		var bfSize = biSizeImage + 54; // total header size = 54 bytes

		//
		//  typedef struct tagBITMAPFILEHEADER {
		//  	WORD bfType;
		//  	DWORD bfSize;
		//  	WORD bfReserved1;
		//  	WORD bfReserved2;
		//  	DWORD bfOffBits;
		//  } BITMAPFILEHEADER;
		//
		var BITMAPFILEHEADER = [
			// WORD bfType -- The file type signature; must be "BM"
			0x42, 0x4D,
			// DWORD bfSize -- The size, in bytes, of the bitmap file
			bfSize & 0xff, bfSize >> 8 & 0xff, bfSize >> 16 & 0xff, bfSize >> 24 & 0xff,
			// WORD bfReserved1 -- Reserved; must be zero
			0, 0,
			// WORD bfReserved2 -- Reserved; must be zero
			0, 0,
			// DWORD bfOffBits -- The offset, in bytes, from the beginning of the BITMAPFILEHEADER structure to the bitmap bits.
			54, 0, 0, 0
		];

		//
		//  typedef struct tagBITMAPINFOHEADER {
		//  	DWORD biSize;
		//  	LONG  biWidth;
		//  	LONG  biHeight;
		//  	WORD  biPlanes;
		//  	WORD  biBitCount;
		//  	DWORD biCompression;
		//  	DWORD biSizeImage;
		//  	LONG  biXPelsPerMeter;
		//  	LONG  biYPelsPerMeter;
		//  	DWORD biClrUsed;
		//  	DWORD biClrImportant;
		//  } BITMAPINFOHEADER, *PBITMAPINFOHEADER;
		//
		var BITMAPINFOHEADER = [
			// DWORD biSize -- The number of bytes required by the structure
			40, 0, 0, 0,
			// LONG biWidth -- The width of the bitmap, in pixels
			biWidth & 0xff, biWidth >> 8 & 0xff, biWidth >> 16 & 0xff, biWidth >> 24 & 0xff,
			// LONG biHeight -- The height of the bitmap, in pixels
			biHeight & 0xff, biHeight >> 8 & 0xff, biHeight >> 16 & 0xff, biHeight >> 24 & 0xff,
			// WORD biPlanes -- The number of planes for the target device. This value must be set to 1
			1, 0,
			// WORD biBitCount -- The number of bits-per-pixel, 24 bits-per-pixel -- the bitmap
			// has a maximum of 2^24 colors (16777216, Truecolor)
			24, 0,
			// DWORD biCompression -- The type of compression, BI_RGB (code 0) -- uncompressed
			0, 0, 0, 0,
			// DWORD biSizeImage -- The size, in bytes, of the image. This may be set to zero for BI_RGB bitmaps
			biSizeImage & 0xff, biSizeImage >> 8 & 0xff, biSizeImage >> 16 & 0xff, biSizeImage >> 24 & 0xff,
			// LONG biXPelsPerMeter, unused
			0, 0, 0, 0,
			// LONG biYPelsPerMeter, unused
			0, 0, 0, 0,
			// DWORD biClrUsed, the number of color indexes of palette, unused
			0, 0, 0, 0,
			// DWORD biClrImportant, unused
			0, 0, 0, 0
		];

		var iPadding = (4 - ((biWidth * 3) % 4)) % 4;

		var aImgData = oData.data;

		var strPixelData = '';
		var biWidth4 = biWidth << 2;
		var y = biHeight;
		var fromCharCode = String.fromCharCode;

		do {
			var iOffsetY = biWidth4 * (y - 1);
			var strPixelRow = '';
			for (var x = 0; x < biWidth; x++) {
				var iOffsetX = x << 2;
				strPixelRow += fromCharCode(aImgData[iOffsetY + iOffsetX + 2]) +
					fromCharCode(aImgData[iOffsetY + iOffsetX + 1]) +
					fromCharCode(aImgData[iOffsetY + iOffsetX]);
			}

			for (var c = 0; c < iPadding; c++) {
				strPixelRow += String.fromCharCode(0);
			}

			strPixelData += strPixelRow;
		} while (--y)

		var strEncoded = encodeData(BITMAPFILEHEADER.concat(BITMAPINFOHEADER)) + encodeData(strPixelData);

		return strEncoded
	}

	/**
	 * 转换为图片base64
	 * @param canvasId canvas标识
	 * @param x 将要被提取的图像数据矩形区域的左上角 x 坐标
	 * @param y 将要被提取的图像数据矩形区域的左上角 y 坐标
	 * @param width 将要被提取的图像数据矩形区域的宽度
	 * @param height 将要被提取的图像数据矩形区域的高度
	 * @param type 转换图片类型
	 * @param done 完成回调
	 */
	function convertToImage(canvasId, x, y, width, height, type, done) {
		if (done === void 0) done = function() {};

		if (type === undefined) {
			type = 'png';
		}
		type = fixType(type);
		if (/bmp/.test(type)) {
			getImageData(canvasId, x, y, width, height, function(data, err) {
				var strData = genBitmapImage(data);
				tools_7(done) && done(makeURI(strData, 'image/' + type), err);
			});
		} else {
			console.error('暂不支持生成\'' + type + '\'类型的base64图片');
		}
	}

	var CanvasToBase64 = {
		convertToImage: convertToImage,
		// convertToPNG: function (width, height, done) {
		//   return convertToImage(width, height, 'png', done)
		// },
		// convertToJPEG: function (width, height, done) {
		//   return convertToImage(width, height, 'jpeg', done)
		// },
		// convertToGIF: function (width, height, done) {
		//   return convertToImage(width, height, 'gif', done)
		// },
		convertToBMP: function(ref, done) {
			if (ref === void 0) ref = {};
			var canvasId = ref.canvasId;
			var x = ref.x;
			var y = ref.y;
			var width = ref.width;
			var height = ref.height;
			if (done === void 0) done = function() {};

			return convertToImage(canvasId, x, y, width, height, 'bmp', done)
		}
	};

	function methods() {
		var self = this;

		var boundWidth = self.width; // 裁剪框默认宽度,即整个画布宽度
		var boundHeight = self.height; // 裁剪框默认高度,即整个画布高度

		var id = self.id;
		var targetId = self.targetId;
		var pixelRatio = self.pixelRatio;

		var ref = self.cut;
		var x = ref.x;
		if (x === void 0) x = 0;
		var y = ref.y;
		if (y === void 0) y = 0;
		var width = ref.width;
		if (width === void 0) width = boundWidth;
		var height = ref.height;
		if (height === void 0) height = boundHeight;

		self.updateCanvas = function(done) {
			if (self.croperTarget) {
				//  画布绘制图片
				self.ctx.drawImage(
					self.croperTarget,
					self.imgLeft,
					self.imgTop,
					self.scaleWidth,
					self.scaleHeight
				);
			}
			tools_7(self.onBeforeDraw) && self.onBeforeDraw(self.ctx, self);

			self.setBoundStyle(self.boundStyle); //	设置边界样式

			self.ctx.draw(false, done);
			return self
		};

		self.pushOrigin = self.pushOrign = function(src) {
			self.src = src;

			tools_7(self.onBeforeImageLoad) && self.onBeforeImageLoad(self.ctx, self);

			return getImageInfo({
					src: src
				})
				.then(function(res) {
					var innerAspectRadio = res.width / res.height;
					var customAspectRadio = width / height;

					self.croperTarget = res.path;

					if (innerAspectRadio < customAspectRadio) {
						self.rectX = x;
						self.baseWidth = width;
						self.baseHeight = width / innerAspectRadio;
						self.rectY = y - Math.abs((height - self.baseHeight) / 2);
					} else {
						self.rectY = y;
						self.baseWidth = height * innerAspectRadio;
						self.baseHeight = height;
						self.rectX = x - Math.abs((width - self.baseWidth) / 2);
					}

					self.imgLeft = self.rectX;
					self.imgTop = self.rectY;
					self.scaleWidth = self.baseWidth;
					self.scaleHeight = self.baseHeight;

					self.update();

					return new Promise(function(resolve) {
						self.updateCanvas(resolve);
					})
				})
				.then(function() {
					tools_7(self.onImageLoad) && self.onImageLoad(self.ctx, self);
				})
		};

		self.removeImage = function() {
			self.src = '';
			self.croperTarget = '';
			return draw(self.ctx)
		};

		self.getCropperBase64 = function(done) {
			if (done === void 0) done = function() {};

			CanvasToBase64.convertToBMP({
				canvasId: id,
				x: x,
				y: y,
				width: width,
				height: height
			}, done);
		};

		self.getCropperImage = function(opt, fn) {
			var customOptions = opt;

			var canvasOptions = {
				canvasId: id,
				x: x,
				y: y,
				width: width,
				height: height
			};

			var task = function() {
				return Promise.resolve();
			};

			if (
				tools_10(customOptions) &&
				customOptions.original
			) {
				// original mode
				task = function() {
					self.targetCtx.drawImage(
						self.croperTarget,
						self.imgLeft * pixelRatio,
						self.imgTop * pixelRatio,
						self.scaleWidth * pixelRatio,
						self.scaleHeight * pixelRatio
					);

					canvasOptions = {
						canvasId: targetId,
						x: x * pixelRatio,
						y: y * pixelRatio,
						width: width * pixelRatio,
						height: height * pixelRatio
					};

					return draw(self.targetCtx)
				};
			}

			return task()
				.then(function() {
					if (tools_10(customOptions)) {
						canvasOptions = Object.assign({}, canvasOptions, customOptions);
					}

					if (tools_7(customOptions)) {
						fn = customOptions;
					}

					var arg = canvasOptions.componentContext ?
						[canvasOptions, canvasOptions.componentContext] :
						[canvasOptions];

					return canvasToTempFilePath.apply(null, arg)
				})
				.then(function(res) {
					var tempFilePath = res.tempFilePath;

					return tools_7(fn) ?
						fn.call(self, tempFilePath, null) :
						tempFilePath
				})
				.catch(function(err) {
					if (tools_7(fn)) {
						fn.call(self, null, err);
					} else {
						throw err
					}
				})
		};
	}

	/**
	 * 获取最新缩放值
	 * @param oldScale 上一次触摸结束后的缩放值
	 * @param oldDistance 上一次触摸结束后的双指距离
	 * @param zoom 缩放系数
	 * @param touch0 第一指touch对象
	 * @param touch1 第二指touch对象
	 * @returns {*}
	 */
	var getNewScale = function(oldScale, oldDistance, zoom, touch0, touch1) {
		var xMove, yMove, newDistance;
		// 计算二指最新距离
		xMove = Math.round(touch1.x - touch0.x);
		yMove = Math.round(touch1.y - touch0.y);
		newDistance = Math.round(Math.sqrt(xMove * xMove + yMove * yMove));

		return oldScale + 0.001 * zoom * (newDistance - oldDistance)
	};

	function update() {
		var self = this;

		if (!self.src) {
			return
		}

		self.__oneTouchStart = function(touch) {
			self.touchX0 = Math.round(touch.x);
			self.touchY0 = Math.round(touch.y);
		};

		self.__oneTouchMove = function(touch) {
			var xMove, yMove;
			// 计算单指移动的距离
			if (self.touchended) {
				return self.updateCanvas()
			}
			xMove = Math.round(touch.x - self.touchX0);
			yMove = Math.round(touch.y - self.touchY0);

			var imgLeft = Math.round(self.rectX + xMove);
			var imgTop = Math.round(self.rectY + yMove);

			self.outsideBound(imgLeft, imgTop);

			self.updateCanvas();
		};

		self.__twoTouchStart = function(touch0, touch1) {
			var xMove, yMove, oldDistance;

			self.touchX1 = Math.round(self.rectX + self.scaleWidth / 2);
			self.touchY1 = Math.round(self.rectY + self.scaleHeight / 2);

			// 计算两指距离
			xMove = Math.round(touch1.x - touch0.x);
			yMove = Math.round(touch1.y - touch0.y);
			oldDistance = Math.round(Math.sqrt(xMove * xMove + yMove * yMove));

			self.oldDistance = oldDistance;
		};

		self.__twoTouchMove = function(touch0, touch1) {
			var oldScale = self.oldScale;
			var oldDistance = self.oldDistance;
			var scale = self.scale;
			var zoom = self.zoom;

			self.newScale = getNewScale(oldScale, oldDistance, zoom, touch0, touch1);

			//  设定缩放范围
			self.newScale <= 1 && (self.newScale = 1);
			self.newScale >= scale && (self.newScale = scale);

			self.scaleWidth = Math.round(self.newScale * self.baseWidth);
			self.scaleHeight = Math.round(self.newScale * self.baseHeight);
			var imgLeft = Math.round(self.touchX1 - self.scaleWidth / 2);
			var imgTop = Math.round(self.touchY1 - self.scaleHeight / 2);

			self.outsideBound(imgLeft, imgTop);

			self.updateCanvas();
		};

		self.__xtouchEnd = function() {
			self.oldScale = self.newScale;
			self.rectX = self.imgLeft;
			self.rectY = self.imgTop;
		};
	}

	var handle = {
		//  图片手势初始监测
		touchStart: function touchStart(e) {
			var self = this;
			var ref = e.touches;
			var touch0 = ref[0];
			var touch1 = ref[1];

			if (!self.src) {
				return
			}

			setTouchState(self, true, null, null);

			// 计算第一个触摸点的位置,并参照改点进行缩放
			self.__oneTouchStart(touch0);

			// 两指手势触发
			if (e.touches.length >= 2) {
				self.__twoTouchStart(touch0, touch1);
			}
		},

		//  图片手势动态缩放
		touchMove: function touchMove(e) {
			var self = this;
			var ref = e.touches;
			var touch0 = ref[0];
			var touch1 = ref[1];

			if (!self.src) {
				return
			}

			setTouchState(self, null, true);

			// 单指手势时触发
			if (e.touches.length === 1) {
				self.__oneTouchMove(touch0);
			}
			// 两指手势触发
			if (e.touches.length >= 2) {
				self.__twoTouchMove(touch0, touch1);
			}
		},

		touchEnd: function touchEnd(e) {
			var self = this;

			if (!self.src) {
				return
			}

			setTouchState(self, false, false, true);
			self.__xtouchEnd();
		}
	};

	function cut() {
		var self = this;
		var boundWidth = self.width; // 裁剪框默认宽度,即整个画布宽度
		var boundHeight = self.height;
		// 裁剪框默认高度,即整个画布高度
		var ref = self.cut;
		var x = ref.x;
		if (x === void 0) x = 0;
		var y = ref.y;
		if (y === void 0) y = 0;
		var width = ref.width;
		if (width === void 0) width = boundWidth;
		var height = ref.height;
		if (height === void 0) height = boundHeight;

		/**
		 * 设置边界
		 * @param imgLeft 图片左上角横坐标值
		 * @param imgTop 图片左上角纵坐标值
		 */
		self.outsideBound = function(imgLeft, imgTop) {
			self.imgLeft = imgLeft >= x ?
				x :
				self.scaleWidth + imgLeft - x <= width ?
				x + width - self.scaleWidth :
				imgLeft;

			self.imgTop = imgTop >= y ?
				y :
				self.scaleHeight + imgTop - y <= height ?
				y + height - self.scaleHeight :
				imgTop;
		};

		/**
		 * 设置边界样式
		 * @param color	边界颜色
		 */
		self.setBoundStyle = function(ref) {
			if (ref === void 0) ref = {};
			var color = ref.color;
			if (color === void 0) color = '#04b00f';
			var mask = ref.mask;
			if (mask === void 0) mask = 'rgba(0, 0, 0, 0.3)';
			var lineWidth = ref.lineWidth;
			if (lineWidth === void 0) lineWidth = 1;

			var half = lineWidth / 2;
			var boundOption = [{
					start: {
						x: x - half,
						y: y + 10 - half
					},
					step1: {
						x: x - half,
						y: y - half
					},
					step2: {
						x: x + 10 - half,
						y: y - half
					}
				},
				{
					start: {
						x: x - half,
						y: y + height - 10 + half
					},
					step1: {
						x: x - half,
						y: y + height + half
					},
					step2: {
						x: x + 10 - half,
						y: y + height + half
					}
				},
				{
					start: {
						x: x + width - 10 + half,
						y: y - half
					},
					step1: {
						x: x + width + half,
						y: y - half
					},
					step2: {
						x: x + width + half,
						y: y + 10 - half
					}
				},
				{
					start: {
						x: x + width + half,
						y: y + height - 10 + half
					},
					step1: {
						x: x + width + half,
						y: y + height + half
					},
					step2: {
						x: x + width - 10 + half,
						y: y + height + half
					}
				}
			];

			// 绘制半透明层
			self.ctx.beginPath();
			self.ctx.setFillStyle(mask);
			self.ctx.fillRect(0, 0, x, boundHeight);
			self.ctx.fillRect(x, 0, width, y);
			self.ctx.fillRect(x, y + height, width, boundHeight - y - height);
			self.ctx.fillRect(x + width, 0, boundWidth - x - width, boundHeight);
			self.ctx.fill();

			boundOption.forEach(function(op) {
				self.ctx.beginPath();
				self.ctx.setStrokeStyle(color);
				self.ctx.setLineWidth(lineWidth);
				self.ctx.moveTo(op.start.x, op.start.y);
				self.ctx.lineTo(op.step1.x, op.step1.y);
				self.ctx.lineTo(op.step2.x, op.step2.y);
				self.ctx.stroke();
			});
		};
	}

	var version = "1.3.9";

	var WeCropper = function WeCropper(params) {
		var self = this;
		var _default = {};

		validator(self, DEFAULT);

		Object.keys(DEFAULT).forEach(function(key) {
			_default[key] = DEFAULT[key].default;
		});
		Object.assign(self, _default, params);

		self.prepare();
		self.attachPage();
		self.createCtx();
		self.observer();
		self.cutt();
		self.methods();
		self.init();
		self.update();

		return self
	};

	WeCropper.prototype.init = function init() {
		var self = this;
		var src = self.src;

		self.version = version;

		typeof self.onReady === 'function' && self.onReady(self.ctx, self);

		if (src) {
			self.pushOrign(src);
		} else {
			self.updateCanvas();
		}
		setTouchState(self, false, false, false);

		self.oldScale = 1;
		self.newScale = 1;

		return self
	};

	Object.assign(WeCropper.prototype, handle);

	WeCropper.prototype.prepare = prepare;
	WeCropper.prototype.observer = observer;
	WeCropper.prototype.methods = methods;
	WeCropper.prototype.cutt = cut;
	WeCropper.prototype.update = update;

	return WeCropper;

})));